One of my favorite online games, Samarost has a new version available at Samorost 2. It has the same incredible graphics and the
same basic game play - click on something to see what it does and get from
one "level" to the next. Guaranteed to help you do some quality time
wasting! But PLEASE if you have never played the first version then try that one first----- GOOD LUCK.
Thanks to Common Sense Security for the link
Sunday, April 30, 2006
Wednesday, April 26, 2006
Brain Strainer.
You've got to try GlobalSpec's Brain Strainer. You set up items--launch pads, conveyer belts, and other things--to create a pinball-like mechanism for launching a rocket. I spent part of an afternoon lost in this challenging
Makia Make a toss
If Sudoku isn't your thing Let's start with Makai Media's Make a Toss. It tests your sense of timing and physics--just be sure to stay behind the rocks:
Tuesday, April 25, 2006
Throw Paper
Throw Paper in the wasterbasket in this Flash game, being mindful of the wind speed (provided by the office fan). I would never be good at golf; the wind kept blowing my paper off course.
Planarity
In the Flash game Planarity, you must arrange the lines so no vertices overlap. (It makes sense once you see it.) Each level adds more lines and difficulty. The game also times each attempt that you make and gives you a score + bonus dependant on your time.
Saturday, April 22, 2006
RABBIT REBOUND
You have 60 seconds to BOUNCE the rabbit into the flowerpot by moving the toadstool. Rather addictive
Friday, April 21, 2006
SHOCKWAVE
Shockwave.com ? all new, all yours
Spring is a time for growth and renewal. How fitting, then, that Shockwave.com would unveil its beautiful new design in April. But the change is more than just cosmetic. We think you're gonna love the site's revamped navigation tools and interface. Now you'll be able to find all of your favorite online, multiplayer and download games even easier! Check out your brand new Shockwave.com today!
Friday, April 14, 2006
Click the stick figures, save your life
Oh, no! You're trapped in a dungeon and your only hope of survival is to make your way out through room after room filled with vicious assassins!That pretty much describes Dungeon Escape, an animation project that developer R. Hunter Gough has been slowly building up at Studiohunty for many, many moons. Somehow, the game just became good enough to be worth wasting a few minutes of your (boss's) valuable time.No 3D-rendered characters here, just stick figures but you quickly forget about this as you get into the surprisingly absorbing play. To escape, you must click a series of flashing circles. The circles often disappear before your mouse can get to them, but thank goodness you can click the spot a second or two later and it still works.
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